Time-lapse / Progress Video
Close-up of hero assets
“THE SHRINE”
See additional breakdown on ArtStation!
Modeled primarily with Maya and rendered in V-Ray, with some supplemental aspects created in Blender. Textured using both Mari and Substance painter. Pyro and fog effects created using EmberGen.
Concept created by Albert Urmanov of BIOWARE. Thank you for allowing me to use this incredible work!
Thank you also to my Think Tank instructor Alex Corll, who advised me through this project.