Time-lapse / Progress Video
Close-up of hero assets
“THE SHRINE”
See additional breakdown on ArtStation!
TOOLS:
Modeled primarily with Maya and rendered in V-Ray, with some supplemental aspects created in Blender. Textured using both Mari and Substance painter. Pyro and fog effects created using EmberGen.
BACKGROUND:
Concept created by Albert Urmanov of BIOWARE. Thank you for allowing me to use this incredible work!
SPECIAL THANKS:
Thank you also to my Think Tank instructor Alex Corll, who advised me through this project.