Time-lapse / Progress Video

Close-up of hero assets

“THE SHRINE”

See additional breakdown on ArtStation!

TOOLS:

Modeled primarily with Maya and rendered in V-Ray, with some supplemental aspects created in Blender. Textured using both Mari and Substance painter. Pyro and fog effects created using EmberGen.

BACKGROUND:

Concept created by Albert Urmanov of BIOWARE. Thank you for allowing me to use this incredible work!

SPECIAL THANKS:

Thank you also to my Think Tank instructor Alex Corll, who advised me through this project.